Guides

The reasoning behind the tools: what makes a draw fair, where fairness is easy to lose by accident, and how to explain a result to somebody who did not see it happen.

4 guides

Where to start

If you want to understand what the site is doing before you trust it with anything that matters, read how random selection works first. It covers the difference between a pseudorandom number and a cryptographic one, why the wheel decides the winner before it starts turning, and what a weighted draw actually changes.

If you have a specific job in front of you, go straight to it. Running a fair giveaway is about the parts that go wrong before any randomness is involved — duplicate entries, ineligible entrants, and having no record afterwards. The classroom guide is about calling on students without the wheel becoming the lesson. Balanced teams is about the point where "random" and "fair" stop meaning the same thing.

How these relate to the tools

Every guide names the tools it applies to and links to them, and every tool page links back to the guide that explains its method. The short version of all of it is on the methodology page, which writes out the algorithms directly, and you can run the selection code yourself on the randomness audit page to see the distribution it produces over thousands of draws.

Tools these guides cover