Wheel templates
23 wheels that are already built: the entries are on the rim, the theme suits the job, the right settings are switched on.
23 wheels, ready to spin
- 12 entries · ready to spin Classroom Name Wheel Replace the raised hands with a wheel. Swap the sample names for your class, and every question goes to somebody who was not expecting it.
- 3 entries · ready to spin Yes or No Wheel An ordinary WheelToss wheel that happens to arrive holding Yes, No and Maybe. Everything is editable: rename the answers, add your own, give one a bigger slice, then save it.
- 8 entries · ready to spin What to Eat Wheel The problem is never a lack of options — it is that nobody wants to be the one who chooses. Put the shortlist on a wheel and let it choose.
- 8 entries · ready to spin Truth or Dare Wheel Keep the game moving without anybody arguing about whose turn it is. Edit the prompts to suit the group before you start.
- 8 entries · ready to spin Chore Wheel A wheel that arrives already holding the usual jobs, so you can spin first and edit as you go rather than typing a list from scratch.
- 6 entries · ready to spin Movie Picker Wheel Forty minutes of browsing is not a shortlist. Write down five films everybody would accept, put them on the wheel, and spin.
- 8 entries · ready to spin Workout Wheel Random order keeps a circuit interesting and stops you skipping the exercises you like least. Spin, do the set, spin again.
- 8 entries · ready to spin Giveaway Wheel A draw people can see is a draw people believe. Import your entrant list, spin on camera, and download the record afterwards.
- 8 entries · ready to spin Icebreaker Question Wheel A good icebreaker is one nobody dreads. These prompts are short, specific and answerable in a sentence — swap in your own and spin.
- 100 entries · ready to spin Random Number Wheel 1–100 Sometimes you want to watch the number arrive rather than just read it. This wheel holds 1 to 100 — edit the list for any other range.
- 12 entries · ready to spin Would You Rather Wheel The hard part of would-you-rather is thinking of the question. This wheel has done that, and it picks one nobody at the table can be accused of choosing.
- 24 entries · ready to spin Country Picker Wheel Pick a country without picking a favourite. The wheel starts with two dozen; replace them with a continent, a shortlist or the whole world.
- 26 entries · ready to spin Random Letter Wheel Twenty-six slices, one letter each. Spin for the letter that starts the round — and delete the ones that make a game unwinnable.
- 12 entries · ready to spin Date Night Wheel Neither of you wants to choose, and both of you will have an opinion once it is chosen. Let the wheel go first.
- 6 entries · ready to spin Who Goes First Wheel Every game starts with the same thirty seconds of negotiation. Put the names on the wheel, spin once, and start playing.
- 8 entries · ready to spin Prize Wheel The wheel a stand needs: prizes on the slices, odds you set yourself, and a spin big enough that a crowd stops to watch it land.
- 12 entries · ready to spin Wheel of Colors Twelve colours, one pointer. Spin when the choice of colour is the game — or when picking it yourself would only mean picking your favourite again.
- 16 entries · ready to spin Random Emoji Wheel One emoji, chosen for you. It is a small prompt that turns out to be the fastest way to start a drawing, a story or a round of charades.
- 20 entries · ready to spin Random Animal Wheel Twenty animals on one wheel. Spin it for a writing prompt, an act-it-out round, or the animal a whole group has to move like for the next minute.
- 10 entries · ready to spin Random Number Wheel 1-10 Ten numbers, ten wide slices. Small enough that everyone can read the wheel from where they are sitting — which is the whole reason to spin a number rather than generate one.
- 3 entries · ready to spin Rock Paper Scissors Wheel Rock, paper, scissors — spun rather than thrown. Nobody can read the other player, and nobody can throw late, which is the one argument the game always ends in.
- 50 entries · ready to spin US State Picker Wheel All fifty states on one wheel. Spin it when a state has to be assigned, researched or visited and nobody wants to be the one who chose.
- 10 entries · ready to spin Secret Santa Wheel The hat, replaced. Each person spins in turn, the name they draw leaves the wheel, and the whole thing is over in the time it used to take to find the paper.
How a template differs from a blank wheel
A template is a starting point that saves you the thinking, not just the typing. The classroom wheel arrives with “remove the winner” already on, because calling on the same student twice defeats the purpose. The giveaway wheel arrives with the duplicate check flagged, because double entries quietly double somebody’s odds.
Every template is the same wheel as the home page underneath, so anything you can do there — weights, colours, saving, sharing, full screen — you can do here.
Making one your own
Edit the entries, adjust the settings, then press Save. It becomes one of your wheels in this browser, and the template stays untouched for next time. If you would rather start over, “Reset this template” puts it back exactly as it arrived.
Starter lists for the other tools
Editable lists you can send straight into a picker, a group generator or a chore wheel.
- Classroom Templates Starter lists for the routines that come up every week in a classroom. Edit any list, then send it straight to a picker, wheel or group generator.
- Food Templates Lists for the daily “what are we eating?” question — generic starting points you can swap for what your household likes.
- Activity Templates When everyone wants to do something but nobody wants to choose, load a list and let the wheel decide.
- Chore Templates Chore lists that split cleanly between the people in a home, a shared office or a classroom. Load one and assign it without another discussion.
- Icebreaker Templates Original prompts written for this site, kept short enough to answer in a sentence. Spin a wheel of names, then spin a wheel of questions.